<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>pyroBlog</title>
	<atom:link href="http://olympus.pyrosim.net/blog/feed" rel="self" type="application/rss+xml" />
	<link>http://olympus.pyrosim.net/blog</link>
	<description>pyrosim&#039;s blog</description>
	<lastBuildDate>Sun, 28 Mar 2010 07:55:17 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Finally caved in (pun intended) and bought the rest of Ocean Eyes. I realise I&#8217;m a few months late to the party, but hey, whatever.</title>
		<link>http://olympus.pyrosim.net/blog/archives/146</link>
		<comments>http://olympus.pyrosim.net/blog/archives/146#comments</comments>
		<pubDate>Sun, 28 Mar 2010 07:55:17 +0000</pubDate>
		<dc:creator>pyrosim</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://olympus.pyrosim.net/blog/archives/146</guid>
		<description><![CDATA[
  Posted via web   from pyrosim&#8217;s posterous  

]]></description>
			<content:encoded><![CDATA[<div class='posterous_autopost'>
<p style="font-size: 10px;">  <a href="http://posterous.com">Posted via web</a>   from <a href="http://pyrosim.posterous.com/finally-caved-in-pun-intended-and-bought-the">pyrosim&#8217;s posterous</a>  </p>
</p></div>
]]></content:encoded>
			<wfw:commentRss>http://olympus.pyrosim.net/blog/archives/146/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>More Lorika Links</title>
		<link>http://olympus.pyrosim.net/blog/archives/145</link>
		<comments>http://olympus.pyrosim.net/blog/archives/145#comments</comments>
		<pubDate>Fri, 26 Mar 2010 01:30:36 +0000</pubDate>
		<dc:creator>pyrosim</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://olympus.pyrosim.net/blog/archives/145</guid>
		<description><![CDATA[http://twitter.com/pantheongames
http://pyrosim.net/lorika.exe
]]></description>
			<content:encoded><![CDATA[<p>http://twitter.com/pantheongames</p>
<p>http://pyrosim.net/lorika.exe</p>
]]></content:encoded>
			<wfw:commentRss>http://olympus.pyrosim.net/blog/archives/145/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>King&#8217;s Bounty: Armored Princess</title>
		<link>http://olympus.pyrosim.net/blog/archives/137</link>
		<comments>http://olympus.pyrosim.net/blog/archives/137#comments</comments>
		<pubDate>Fri, 29 Jan 2010 23:25:04 +0000</pubDate>
		<dc:creator>pyrosim</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://olympus.pyrosim.net/blog/?p=137</guid>
		<description><![CDATA[Lately I&#8217;ve been playing King&#8217;s Bounty: Armored Princess at Tycho&#8217;s recommendation, and at steam sale prices it was certainly a worthy purchase. The primary gameplay is turn based strategy on a hex grid.
Done.
That said, and this may simply be my disillusionment with games in general speaking, the gameplay is somewhat formulaic. There is an option [...]]]></description>
			<content:encoded><![CDATA[<p>Lately I&#8217;ve been playing King&#8217;s Bounty: Armored Princess at <a href="http://www.penny-arcade.com/2010/1/13/">Tycho&#8217;s recommendation</a>, and at steam sale prices it was certainly a worthy purchase. The primary gameplay is turn based strategy on a hex grid.</p>
<p>Done.</p>
<p>That said, and this may simply be my disillusionment with games in general speaking, the gameplay is somewhat formulaic. There is an option available in every single battle to do &#8220;autocombat&#8221; wherein the AI takes control of your armies and fights for you; you are able to take back control at any time. This feature is nice, but is limited by the facts that it doesn&#8217;t allow you to skip the animations and the AI sometimes makes painfully dumb moves. Ten minutes of watching (potentially inept) automated combat isn&#8217;t the most entertaining thing you could do, so you&#8217;ll probably want to fight most of the battles yourself. The decision making involved isn&#8217;t terribly difficult and the scale of any given battle is small enough to easily hold in your head, so the main effect of the game is the emotional impact of watching your armies die. Forever. The entire game world is built on a limited resources model, so if you achieve one too many pyrrhic victories you may find yourself unable to progress later in the game. Furthermore there is an in game time system that is potentially fed by realtime despite the fact that all other aspects of the game are turn-based.</p>
<p>If any of that sounded good to you, it might be worth a try: <a href="http://store.steampowered.com/app/3170/">http://store.steampowered.com/app/3170/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://olympus.pyrosim.net/blog/archives/137/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lorika on pyroWiki</title>
		<link>http://olympus.pyrosim.net/blog/archives/128</link>
		<comments>http://olympus.pyrosim.net/blog/archives/128#comments</comments>
		<pubDate>Sat, 16 Jan 2010 23:40:31 +0000</pubDate>
		<dc:creator>pyrosim</dc:creator>
				<category><![CDATA[Lorika]]></category>

		<guid isPermaLink="false">http://olympus.pyrosim.net/blog/?p=128</guid>
		<description><![CDATA[If you&#8217;re following the progress of Lorika, I have a very exciting link for you: http://pyrosim.net/wiki/Lorika
]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re following the progress of Lorika, I have a very exciting link for you: <a href="http://pyrosim.net/wiki/Lorika">http://pyrosim.net/wiki/Lorika</a></p>
]]></content:encoded>
			<wfw:commentRss>http://olympus.pyrosim.net/blog/archives/128/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://pyrosim.net/loudblog/audio/podcast-2009-11-26-23580.mp3" length="1943425" type="audio/mpeg" />
<enclosure url="http://olympus.pyrosim.net/blog/wp-content/uploads/2010/01/scent.ogg" length="652924" type="audio/ogg" />
		</item>
		<item>
		<title>PHYSICS!!</title>
		<link>http://olympus.pyrosim.net/blog/archives/123</link>
		<comments>http://olympus.pyrosim.net/blog/archives/123#comments</comments>
		<pubDate>Thu, 14 Jan 2010 00:20:32 +0000</pubDate>
		<dc:creator>pyrosim</dc:creator>
				<category><![CDATA[Lorika]]></category>

		<guid isPermaLink="false">http://olympus.pyrosim.net/blog/?p=123</guid>
		<description><![CDATA[Lorika now has physics, via Bullet.   And there was much rejoicing!
]]></description>
			<content:encoded><![CDATA[<p>Lorika now has physics, via Bullet. <img src='http://olympus.pyrosim.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  And there was much rejoicing!</p>
]]></content:encoded>
			<wfw:commentRss>http://olympus.pyrosim.net/blog/archives/123/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lorika Progress</title>
		<link>http://olympus.pyrosim.net/blog/archives/122</link>
		<comments>http://olympus.pyrosim.net/blog/archives/122#comments</comments>
		<pubDate>Sun, 10 Jan 2010 10:35:57 +0000</pubDate>
		<dc:creator>pyrosim</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Lorika]]></category>

		<guid isPermaLink="false">http://olympus.pyrosim.net/blog/archives/122</guid>
		<description><![CDATA[No time for a full post now, but Lorika has made _huge_ strides of progress, including:
Levels
Wearable equipment
Usable items
Progress bars
After battle rewards
Quite nice explore menu
Spells
In battle targeting
]]></description>
			<content:encoded><![CDATA[<p>No time for a full post now, but Lorika has made _huge_ strides of progress, including:<br />
Levels<br />
Wearable equipment<br />
Usable items<br />
Progress bars<br />
After battle rewards<br />
Quite nice explore menu<br />
Spells<br />
In battle targeting</p>
]]></content:encoded>
			<wfw:commentRss>http://olympus.pyrosim.net/blog/archives/122/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lorika Progress Report #1</title>
		<link>http://olympus.pyrosim.net/blog/archives/120</link>
		<comments>http://olympus.pyrosim.net/blog/archives/120#comments</comments>
		<pubDate>Wed, 06 Jan 2010 21:26:58 +0000</pubDate>
		<dc:creator>pyrosim</dc:creator>
				<category><![CDATA[Lorika Progress Reports]]></category>
		<category><![CDATA[Lorika]]></category>
		<category><![CDATA[Progress Report]]></category>

		<guid isPermaLink="false">http://olympus.pyrosim.net/blog/?p=120</guid>
		<description><![CDATA[
Music has been separated out into a classy Jukebox class
Music can be muted with Ctrl+m
Quit has been moved from Escape to Ctrl+q
display_strings only advances on Space and Enter now
Menu has a shell class

]]></description>
			<content:encoded><![CDATA[<ul>
<li>Music has been separated out into a classy Jukebox class</li>
<li>Music can be muted with Ctrl+m</li>
<li>Quit has been moved from Escape to Ctrl+q</li>
<li>display_strings only advances on Space and Enter now</li>
<li>Menu has a shell class</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://olympus.pyrosim.net/blog/archives/120/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>JRPG has a name! :)</title>
		<link>http://olympus.pyrosim.net/blog/archives/117</link>
		<comments>http://olympus.pyrosim.net/blog/archives/117#comments</comments>
		<pubDate>Tue, 05 Jan 2010 04:59:11 +0000</pubDate>
		<dc:creator>pyrosim</dc:creator>
				<category><![CDATA[Lorika]]></category>

		<guid isPermaLink="false">http://olympus.pyrosim.net/blog/?p=117</guid>
		<description><![CDATA[And that name is Lorika. Exciting, isn&#8217;t it?  
]]></description>
			<content:encoded><![CDATA[<p>And that name is<em> Lorika</em>. Exciting, isn&#8217;t it? <img src='http://olympus.pyrosim.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://olympus.pyrosim.net/blog/archives/117/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Texture support!</title>
		<link>http://olympus.pyrosim.net/blog/archives/112</link>
		<comments>http://olympus.pyrosim.net/blog/archives/112#comments</comments>
		<pubDate>Tue, 05 Jan 2010 04:46:38 +0000</pubDate>
		<dc:creator>pyrosim</dc:creator>
				<category><![CDATA[Lorika]]></category>

		<guid isPermaLink="false">http://olympus.pyrosim.net/blog/?p=112</guid>
		<description><![CDATA[JRPG now has texture support in earnest.   As a treat to you guys, you get to see the texture I made to as a sample for the development process XD : 
]]></description>
			<content:encoded><![CDATA[<p>JRPG now has texture support in earnest. <img src='http://olympus.pyrosim.net/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  As a treat to you guys, you get to see the texture I made to as a sample for the development process XD : <a href="http://olympus.pyrosim.net/blog/wp-content/uploads/2010/01/sampletexture.png"><img class="size-full wp-image-113 alignright" title="sampletexture" src="http://olympus.pyrosim.net/blog/wp-content/uploads/2010/01/sampletexture.png" alt="" width="256" height="256" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://olympus.pyrosim.net/blog/archives/112/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>JRPG Linux Build</title>
		<link>http://olympus.pyrosim.net/blog/archives/108</link>
		<comments>http://olympus.pyrosim.net/blog/archives/108#comments</comments>
		<pubDate>Wed, 30 Dec 2009 23:54:24 +0000</pubDate>
		<dc:creator>pyrosim</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://olympus.pyrosim.net/blog/?p=108</guid>
		<description><![CDATA[Here&#8217;s a current Linux build, replete with debug symbols: http://pyrosim.net/jrpg/Linux134.tar.bz2
]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a current Linux build, replete with debug symbols: <a href="http://pyrosim.net/jrpg/Linux134.tar.bz2">http://pyrosim.net/jrpg/Linux134.tar.bz2</a></p>
]]></content:encoded>
			<wfw:commentRss>http://olympus.pyrosim.net/blog/archives/108/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

